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Walk-thru - Disk 2
This is an
unofficial walk-thru of the game. Here you will find a way to
defeat the game as well as some tips, cheats and other helpful
matters that will help you as you play Final Fantasy VII.
Shell
Village
After witnessing the death of Aeris, head back outside the shell
house. You should see Sephiroth and the three paths of the
village. When following him, youll eventually come to a
cavern filled with a series of ladders. Navigate your way through
the cavern and youll finally be back outside - but
its snowing.
Glacier
Village
When you arrive at Glacier Village, be sure to go to the house
located all the way to the right. There, youll be able to
get a map of the Great Glacier area. Its located on the
wall of the house. Next, talk to the man located at the top of
the town, some Shinra soldiers will hassle you. When Elena
attempts to hit you, tap the left button to duck out of the way -
unless you want to get slapped. After the sequence with the
Shinra guys, go to the house with the kid who had the snowboard -
hell give it to you. After getting the snowboard, go back
and talk to the man located at the top of town. You should now be
able to go snowboarding. Be sure to stock up on supplies, you
have a long journey ahead of you.
Great
Glacier
After crashing into the snow, if you got the map, press the
Square button to pull up the map and find out where you are by
using landmarks. Your basic goal here is to make it to the Red
Check Mark, but be sure to look around there a ton of cool things
here in the Great Glacier - the Alexander Materia is one of them.
When you get to the area with the huge crater in it, head south,
then east until you get to the log bridge. Cross the bridge and
go south until you reach the "lone tree". From there,
head south, and then go west until you reach the lake. Get the
item and head to the northwest corner - the body of water with
the floating blocks. Navigate your way through the blocks and
youll then receive another item. After that, head up to the
mountain pass area located to the east - youll find some
blue Materia. Its hard to see, but you should be able to
find it in the snow. After you get the blue Materia, head to the
hot springs (located in the northeast corner). When you get to
the hot springs, touch the water and then head to the snow
ladys cave. The snow ladys cave can only be accessed
in that crazy snow place where you can leave landmark-flags. Talk
to her and she will attack you. Beat her and then you will
receive the Alexander Materia.
Staying
Warm in the Gaea Cliffs
When climbing the cliffs, youll notice that you have a
meter located in the corner of the screen. By tapping the Square
button, youll be able to keep your temperature above
freezing. If you dont, youll start all the way back
at the cabin (below 27). You can only charge the meter on the
flagged edges - so tap that Square button when you can. Once you
enter the cave, go under the two-arches and go up the stairs.
Head west. When you climb the stairs, youll notice that the
path is blocked by a wall of crystals. Head northwest and follow
the path that winds behind the cave wall. Youll encounter a
rock - push it. The path should now be clear. Head to where the
crystal wall used to be and follow the path to the outside. Once
outside, you then have to repeat the same system that was used in
the first cliff climbing. Just make sure you keep yourself warm
and you should fine. When you get to the second cave entrance,
youll notice some huge holes in that block your way to the
next room - these will have to be filled some how. Go through the
nearby door and follow the curving path until you reach the area
with the icicles hanging from the cave ceiling. You will have to
fight all the icicles in order to fill all the wholes at the
bottom - so start cracking! When you get to the third cave, be
sure to drink from the pool and save your game, youre going
to have to fight a boss. After defeating the boss, climb up the
right side of the cliff wall and then youll see what
Sephiroth is really up to.
Energy
Field
After the cut-scene, head down the crater wall. Tifa will then
join your party, if she isnt in there already, and talk
with you. Be sure to keep your eyes peeled when you get to the
bottom crater - the Neo Bahamut Materia is there. When you get
the Red Materia, jump to the save point. Next, jump to the
background area. This will lead to a brief sequence with some
Shinra goons again. After the sequence, head left and you will
encounter some shrouded weirdoes and an energy barrier. If you
talk to the shrouded guys, they will give you some items and now
youll have to cross the barrier. Crossing the barrier takes
some timing, but its pretty easy. Just wait until the
"wind" calms down and then run through. If you
dont make it, well, youll have to fight a monster.
When youve crossed the first barrier, head north and
youll face yet another barrier. Wait until the wind barrier
slows and then run through it. Continue to head north and
youll see Sephiroth. After you beat up his minions,
Sephiroth will call for a stronger opponent - watch out! After
you defeat the boss, head north and you should find a save point,
along with an item. Youll be challenged with another energy
field - watch out for that crazy lightning bolt. When you
successfully get through the final barrier, youll then
witness another sequence that twists the plot even more.
Back
at Cannon Town
When you gain control of Barret, follow Tifa and the guards. Be
sure to note that when Tifa is locked in the gas chamber, the
guard will drop the key on his way out. When you gain control of
Barret again, try and unlock the door. You wont be able to
open the door, so head back outside and youll be greeted
with an explosive cut-scene. During all this, youll still
have to get everyone out. Right after you leave the room with
Barret, take a right and talk to the reporter - Yuffie. Head to
the left and ride the elevator up to the airship. Now lets take
care of Tifa. Through a series of button combinations, you can
free her. Just press X, X, Triangle, X + Triangle, Triangle +
Square, Square. Once Tifa is free, head to the left and turn the
gas off. Once the gas is turned off, try and open the door - it
wont open. Lucky for Tifa, the Sea Monster blew a hole in
the gas chamber ceiling - make your way up. Just keep heading
north until you get to the tip of the barrel of Cannon Town -
trust us. Youll face some Shinra punks once again. Now,
once the sequence starts, rapidly hit the O button. Tifa will
start fighting and then Barret/Highwind rescues her from being
beat up by Shinra guards. Brilliant! When you gain control of
Tifa again, go through the door to your left and follow the signs
to the Cockpit. After the brief conversation, talk with Cid.
Next, talk with Red XIII and then Cid again. Finally, talk with
the pilot - then go to the Operations Room (you can change your
party, save your game, etc.). Go back to the cockpit and talk
with Cid, hell show you how to pilot the airship.
Searching
for Cloud
Now that you have your airship, fly to the city located on the
southeast continent. Just look for a small village in the middle
of a forest, youll be able to land on a grass-plain near
it. When you enter the town, Tifa will automatically speak with
the cat. She will then find out that Cloud is here and
shell run into the hospital. Confined to a wheelchair,
Cloud is suffering from Mako poisoning. From here, the story
begins to unfold. Cloud and Tifa wont be able to be in your
party, so youll have to decide who is cut out for the next
mission. Head to the airship. When you get back in the town with
your new party, be sure to talk with everyone and explore the
shops - useful stuff here. After exploring, youre off to
North Corel.
The
Train, The Train, The Train!
Pilot the airship to the eastern part of the main southern
continent. Its the cave thats southwest of Costa del
Sol. When you enter the cave, climb to the top of the hill and
youll see the Makoro furnace. There will be two guards in
front of the entrance, fight them and the train will pop out -
get ready. The train thats shipping the "Huge
Materia" is making its way towards North Corel, and
youve go to stop it. Your party will automatically get on
another train in an attempt to stop it. Cid will have to pilot
the train by alternating the main levers on the train (UP and the
Triangle button). If you keep up the steady rhythm, the trains
will get closer and closer to each other, and youll be able
to jump onto the Shinra train. A warning: Each box car has an
enemy youll have to battle. These battles are timed, so be
sure to use elemental spells, and try and stay away from
summoning spells. When you finally get to the front of the train,
youll then have to beat two more guards. After beating
them, you will now have to slow the train down. Just press UP and
the Triangle button and youll eventually stop the train.
(UP + Triangle, UP + Triangle, UP + Triangle, etc.) The train
should stop right in front of North Corel. If you dont stop
it, well, I suggest that you restart the mission.
North
Corel: Saved
Be sure to go around the town and search, you may find some cool
stuff. Remember that boy that was searching the well for
something shining?...Talk to him - hes got Materia. Next,
go up the wooden ladder and check out the house left of the inn.
Talk to the girl with the hat, shell give you an item. Now,
head back east, to the Condors Nest.
Back
at the Condor's Nest
This is where the Rock Town was, for those who couldnt
remember. Go talk to the man in the guard tower and prepare for
war - make sure you have a lot of cash. To give you a quick
synopsis, this is a real-time mini game. Much like Warcraft or
Command & Conquer. The idea is to beat all of the Shinra
enemies before they get to the Phoenix. If you have a lot of
cash, and you should, this game is really easy and shouldnt
pose too many problems. Just make sure they dont get to the
wooden shack. After the mini-game, a cool little cut-scene shows
the birth of the Phoenix and you should then revive the Phoenix
Materia.
Cloud
is Back
When you get back to the hospital where Cloud was at, youll
have a brief chat and then youll have to fight one of the
weapons. Be sure to charge your guys up, hes pretty strong.
In fact, hes so strong that you wont actually beat
him, hell just fly away when youve lowered him to a
certain HP level. Save the victory dance for later, the town is
about to fall apart! Unfortunately, Tifa couldnt roll Cloud
out in time. Cloud gets a double dose of Materia poison. Now this
is where it gets weird. When you gain control of Tifa, talk to
all the Clouds. After you finish, talk to the top one again -
this will lead to a cut-scene. Youll be taken back to
Nibelheim. As soon as Cloud comes from the shadows, talk to him.
Keep talking to him and Sephiroth will then appear. When you get
back to the area with the three Clouds, talk to the one on the
left. After that sequence, talk with the one to the right.
Finally, talk to the young one. After those events finish, talk
with the black Cloud. Both Clouds will then join together. Follow
Cloud to the top of the screen and go into the town. Cloud will
appear again, but hell be in a Shinra suit. The truth
begins to unfold. Keep talking with Cloud and youll
eventually return to the surface. When Cloud finally gets his
senses back, youll eventually end up back on the Highwind.
Be sure to visit the town before you leave, you may need to stock
up on supplies. You can also receive a bonus orb from the little
Chocobo located at the top left corner of the town - just make
sure you have Mimento food.
Return
to Junon Town
When you enter the town, go to the back of town and talk to the
guard, hell let you on the elevator for 10 gils. Right when
you get off the elevator, take a left and head through the
nearest door. There should be Save Point there if you need it.
Continue up the street until you get to the overpass - make the
first left that you see. Youll see a group of soldiers
rehearsing. When the soldiers complete their routine, follow them
into the door all the at the bottom left of the screen. This door
will lead to another elevator. Proceed north until you reach the
underwater pathway. When you enter the building, activate the
pink control panel. the door will open. Exit the room and
youll be in the submarine docking area. After the Save
Point, youll run into some guards - piece a cake. Just keep
beating up the guards until you reach the part where youll
start seeing the Materia being loaded. One of the Turks will walk
over and youll face a mechanical boss. After you defeat the
boss, head up into the sub - dont forget all the treasure
chests along the way. Beat the remaining soldiers and get ready
to pilot a submarine. Woohoo!
Submarine Controls:
D-Pad: Navigates the Submarine
Triangle Button: Accelerate
X Button: Reverse
Square: Launches Torpedoes
R1 or R2: Switches Camera Views
The
Submarine Chase
Now youre behind the wheel of fully armed submarine. Your
mission is to search and destroy Shinras red submarine. But
Shinra wont go down that easy. Beside the big red sub,
youll soon notice that there are a few more subs in the
ocean - and theyll try to kill you! After sinking the
Shinra sub, youll soon discover that the last piece of Huge
Materia is headed towards Rocket Town. But before you rush to
Rocket Town, take a cruise around the ocean for a bit, mainly to
get the piece of Materia from the sunken Shinra sub.
Bonus
Stuff:
Along the ocean floor, youll find a lot of useful items,
well tell you about the necessary locations, but you might
want to look around sometime when you get the chance.
If you see this guy...RUN! He will kill you! You will die! No
life for you! Thats one of the weapons right there. So
watch out for him. The sunken plane has a ton of useful items in
it. I suggest you take a look inside. But we better warn you, the
Turks are in there as well. Expect a fight. Youll also want
to find the Key of the Ancients. I wont give away too much,
but the key is located near the middle of the continent.
Back
at Wutai
Pilot the sub back to Junon and hop back on your airship. Head
west back to Wutai, Yuffies hometown. When you get into the
town, go to the mountains with the statues carved into them.
Enter the mountain cave and when you walk to the flames. You will
now be able to extinguish them and pick up some pretty useful
items. Now lets head to Rocket Town.
Rocket
Town
When you arrive at Rocket
Town, youll immediately head towards the rocket. There, you
will face Rude and some Shinra guards. After defeating them, head
towards the rockets control room. Basically, the Shinra are
attempting to hit the meteor with the rocket and the piece of
huge Materia. To retrieve the huge Materia, youll need a
passcode - O, Square, X, X. After the awesome sequence with the
meteor, go back to Cosmo Canyon.
Cosmo
Canyon
When you arrive at Cosmo Canyon, go talk with Bugenhagen -
hell explain everything. Now you should have the Key of the
Ancients, because thats where you and Bugenhagen are going,
the burial ground of the Ancients in Shell Village. Of course,
Bugenhagen will give you the option of taking a look at the huge
Materia. Here are the requirements for gaining the bonus Materia:
Blue - Bahamut Zero
Must have Bahamut Materia and Neo Bahamut Materia
Yellow - Master Command
Must have all 13 command Materia at Master level
Red - Master Summoning
Must have all 16 summoning Materia at Master level
Green - Master Magic
Must have all 21 magic Materia at Master level
Burial
of the Ancients
When you arrive at Shell Village, head towards the left cavern. A
sequence with Bugenhagen will take place. After the sequence,
leave Shell Village and head towards Midgar.
The
Battle at Midgar
Race to Midgar and wait along the shore of Midgar until the
weapon reaches you. Thats right, go on and fight him. After
fighting with the weapon, Midgar will launch the Sister Ray...be
glad youre not the weapon. When the sequence is finished,
head into the Midgar with the airship. When you get inside,
follow Cait Sith until you confront the Turks. When you meet
them, you have a choice to either fight them or leave them. When
you finally reach the outskirts of the gun area (the tracks),
youll face Heidegger and Scarlet - but they arent
alone. Get ready for another fight. After defeating the huge
mech, youll find out that you have seven days until the
Meteor hits. Crap. Go up and face Hojo. Hes tough, and he
has three different forms, so watch out. After Hojo disc two is
over
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